early years

As a kid, I was fascinated by the sounds of 16-bit console games until I eventually started recording the music on cassettes.

...Yeah, I was kind of crazy, and I'm still in love with those sounds, but that's how I developed my musical perception of video and computer games at an early age.

Some weekend days I would chill next to the cassette player while playing a cassette of in-game sounds from SNES games or Playstation demo games...

Did you know that with many demo CDs from gaming magazines, you can find the in-game music by simply exploring their folder structure? -I bought it almost exclusively for this reason.

16bit nerd

/// childhood music

music software ... or crap?

In my younger years, I started making music on the PC, using my saved pocket money to regularly invest in "bad" music software. Just to name a few: ReBirth, Sibelius, ProTraxx, Dance E-jay, Rave E-jay, HipHop E-jay, Music Maker, Techno Maker, Orion Platinum...

Additionally, I regularly bought sample CDs, sound packs, Music Magazines with sample CDs and so on...

Today I am working with a full producer edition of fruity loops studio. This tool is the best I have ever used and follows the way I have worked before with proTraxx and OrionPlatinum. Maybe that's why my stuff doesn't sound like -the new shit everyone's gonna hype-, but it feels like a safe way to continue exploring my inner self.

/// expensive junk

Inspiration

Gaming initialized my "collector's mode" for game music. I started listening carefully to the music and the sounds in games at a very early age. On my SNES I started recording some exclusive tracks to cassette; on PC I captured music from PC game demos from different magazines..

Gaming

/// childhood and retro nerd

Music

/// head and body

Whenever music comes to your heart, it has passed different sections of your beeing. Mood changing vibes, sounds start activating a closer, more carful listening, the brain is pushed into new runs of imagination.

Life is gonna be improved.
Mind refreshes with new ideas.

Breath inspiration.

impact on Tooner's Dark side

  • Breakbeat, DnB (2000+)

  • Rave, Trance, House

  • Industrial & Noise

  • Metal (HM, Power, Speed)

impact on Tooner's Bright side

  • Snes Game 16Bit Sounds

  • Dance, Trance, Electro

  • Electro Pop

  • Hip Hop, Slow Beat

  • Ambient, Atmosphere